/* 
 * File:   Binds.h
 * Author: artem
 *
 * Created on November 18, 2011, 1:16 PM
 */

#ifndef BINDS_H
#define BINDS_H

#include "ScriptHelpers.h"

namespace Binds
{
	int bindGame(lua_State *L);
	int bindRender(lua_State *L);
}

#endif /* BINDS_H */
